AI Insights · Timothy · April 2024
Top 5 Snake Games on iOS in Turkey for Q1 2024
Discover the performance trends of the top 5 snake games on iOS in Turkey for Q1 2024, including downloads, revenue, and active users.
Throughout Q1 2024, the top 5 snake games on iOS in Turkey showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed breakdown of their trends:
SSSnaker from HABBY saw a peak in weekly revenue at $3.1K in early February, though it experienced fluctuations, ending the quarter with $1.2K. Weekly downloads started at 652 in January and gradually declined to 286 by the end of March. On the other hand, weekly active users remained relatively stable, averaging around 15K throughout the quarter.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited had weekly downloads reaching a high of 4.4K at the end of January, before dropping to 1.8K in late March. Its weekly revenue peaked at $168 in mid-March. Active users grew from 11.8K at the start of January to a high of 17.7K by the end of the month, before settling at 12.6K by the end of the quarter.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced a significant rise in weekly downloads, peaking at 1.2K in mid-January, but this number fell to 186 by the end of March. Weekly revenue remained relatively steady around $100, with minor fluctuations. Active users peaked at 2.5K mid-January and dropped to 890 by the end of the quarter.
Snake.io - Fun Online Snake from Kooapps showed strong performance with weekly downloads peaking at 15.7K at the end of January, although it later decreased to 7.3K by the end of March. Weekly revenue remained stable, hovering around $120. Active users peaked at 67.1K in late January before decreasing to 47.9K by the end of the quarter.
Snake Clash! from Supercent, Inc. saw its highest weekly downloads at 5.2K in mid-March. Weekly revenue peaked at $236 in early February but significantly dropped to $8 by the end of March. Active users increased from 6.5K in early January to a peak of 14.7K in mid-March, finishing the quarter at 13K.
These insights are based on data from Sensor Tower, which provides more detailed analytics and performance tracking for mobile applications.